![]() ![]() If they are correct, the largest craft will only appear in the later stages of the invasion. The larger the craft, the longer this will take. This may also explain the appearance of only relatively small craft in the skies above our planet - our scientists theorise that the aliens will have to modify their craft to enter our atmosphere. Our interceptors may enjoy some early success against the superior extraterrestrial vessels simply due to better adaptation to the combat environment. The fleet is comprised of craft of various sizes: the UFOs already sighted entering our atmosphere represent the smallest orbital signatures detected, while the largest signals identified appear to be enormous warships with dimensions rivalling that of modern aircraft carriers. A glimmer of hope remains - the alien craft seem poorly suited to atmospheric flight. Given the depressingly disjointed response from the rest of the planet, this is probably the most in-depth study of the invasion to date. We have conclusively identified over three thousand separate UFOs in orbit around the planet, with several times that amount of additional probable signals. ![]() In the meantime, we have been gathering intelligence on the size and composition of the alien fleet orbiting our planet - mostly images and data obtained from orbital satellites or ground-based observatories. The key to beating our enemies is to understand them we are keen to study any extraterrestrial equipment you can recover from the battlefield. My team stand ready to help - there may only be a handful of us, but some of the finest minds on the planet are at work in your laboratories (this organisation offers a certain freedom from intrusion that appeals to those of intelligence). The situation is bleak none of the major powers are able to defend their own airspace, let alone protect the rest of the planet. It seems things are up to us. Attempting to fly there using jetpack may cause xenonauts or harrigans to get stuck.You've probably already noticed we're being invaded, Commander, so I won't state the obvious. According to in-game description, it contains the fighters. Technically Carrier has four floors, but the second one is inaccessible. Another method is to flank the enemy by sending a couple of Heavy Assault Infantry and Assault units while the main units are in front of the main door.Ĭarriers that have crash landed will have a damaged datacore and yield less recoverable Alloys and Alenium, compared to ones that landed safely. The best way to take down the aliens in the first floor is to place Xenonauts on the main door, station the units and open the main door and close the door after the units have no TU's to fire. Expect to take most of your casualties on the first floor. The command room is long, but the elite units often carry close range weapons, making the encounter somewhat easier. The final room past the fusion core room contains at least two elite rank units of the same species as the rest of the crew. ![]() The third floor contains a fusion core, which is used to unlock advanced technology, such as the Valkyrie assault boat and Fusion explosives. The second floor contains two unknown objects, which resemble dissection tables. Because most combat occurs on the first floor, the player will often face little, if any resistance on the second floor. ![]() The usual rank for the mainstay of the crew is soldier. Most of the combat will take place outside the UFO and on the ground floor, which has tight spaces, making Heavy Plasma armed Androns and Sebillians deadly. When raiding a downed or landed Carrier, a team of 10 or more (Shrike or Valkyrie required) is recommended. ![]()
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